I've read on quite a few blogs recently about aspiring authors who suffer from writer's block quite regularly, and who often struggle for some time before overcoming this most frustrating of obstacles.
Almost all authors have a unique approach to their writing; some like to simply start with a blank page and no idea of what their next story will be about; others like to plan every single stage of the journey before ever applying fingertip to keyboard; others still like to let their newly created characters lead the way, essentially plotting their own stories via their individual personalities. For what it's worth, I think that its these varying approaches to creating a complete novel that sometimes cause the author's block to appear.
In sixteen years' of writing, I've never had writer's block. That may possibly be because my imagination is especially broad, but many others can lay claim to an equally vast internal universe of creativity, so I don't think its the cause of my good fortune. I reckon it's in my style of creating a novel, so I thought I'd share my own personal method - it might not work for the next person, but if another author sees something that they like, takes it, and says goodbye to writer's block, then it will have been worth sharing.
PART 1
1) The idea. I'm not somebody who wants to just sit down and start writing away about, well, nothing. My novels are plot driven, as are most thrillers. So first of all, I need to know what the main, core idea will be. Once I've got that down on paper, even if it's just a few scribbled notes, I know I'm on my way. If you're a writer, you'll know your core ideas whenever you find them: they'll be the ones that instantly excite you, and make you want to write about them.
2) The basic plot. My method is simple: sit down for a few weeks, and thrash out ideas on paper and in my head. One good technique I use is to play movie soundtracks on my headphones whilst thinking about what would be really cool to have in my novel: it's surprising how your imagination comes to life when you're listening to Pirates of the Caribbean or similar blazing away in your head. It helps if you're a visual sort of thinker for this technique to work. I sometimes also use coloured cards, each with major plot points, and arrange them in the order I think might work. They can be re-arranged easily, letting me play 'God' with the plot-lines.
3) It's here that you can add major events known as Turning Points. Anyone familiar with screenplays will know about these, but essentially they're the points where Act 1 becomes Act 2 and Act 3 etc etc. In the centre of the story it helps to have a MAJOR division called the Point of No Return, where your hero / heroine generally starts fighting back against whatever problem the story demands that they solve. By the time you've finished writing the novel, these points should not be obvious to a reader, but should none the less be present and essential.
4) The Chapter Layout: As the general storyline forms itself through the basic plot, I then begin the chapter map. This usually is a 'guideline' as opposed to a rigid structure: its purpose is to provide a map that I can follow as I write the first draft, and it's this above all that prevents writer's block. No matter where I am in the story, I know where my characters have been, where they're going and why. The reason I say that this is only a "guideline" piece is that if you try to force characters into plot developments, it can come across as cliched or force the author into contrivances that spoil any sense of discovery for the reader. So, as I write and new ideas come into play I keep everything fluid: sometimes the idea for a major twist comes half-way through writing a draft, or maybe a new character trait develops unexpectedly and just 'fits' right - I always leave these natural developments in, and alter any preceding storyline to match during the redrafts. It pays to keep notes of these changes, to remind you of what to do later on. My chapter layouts are usually on two sides of ordinary A4 paper, one line per chapter with a brief note of the scene and who's in it. Simples.
5) Research. If your story needs it, then get your story straight now. Locations, facts, historical background: whatever it is, find it out and have it ready saved somewhere so that when you're powering through your first draft, it's ready to go. The ubiquity of the Internet makes small details like the name of a road easy to grab on the go, but have all detailed research ready so you're not bogged down halfway through trying to work out how your hero can valiantly create a nuclear bomb from a shoelace, a daffodil and a tube of Smarties.
6) Take a week's break, then sit down and get cracking on draft number one. You're all set to go, you know where you're going and why, and with your headphones soaring with whatever epic score you like you'll see the movie of your novel streaming before your very eyes.
7) When your first draft is complete, probably after several weeks or even months, put it away and take a month off. It's hard to do, but I can tell you I wish I'd done it more often. When the month is up, get the novel printed out and read it as though it were something you'd bought off the shelves. Make brief notes about the mistakes you'd made ( there will be plenty ) as you go along, and then you'll be ready to get started on the SECOND HALF of writing a novel: the editing, polishing and perfecting, which will no doubt take some months.
PART 2
8) Editing. This is down to you. The point is, by this time you'll have a first draft that is much closer to the hoped-for final version than you would otherwise have been able to create working 'blind', typing whatever came first into your head. You'll have something that has structure, purpose and characters that have a reason to exist and direction in their lives. Every edit you make from this point on will bring you closer to the finished product and improve what already exists, instead of you still chasing rainbows trying to figure out what your novel is 'really about'.
9) Months later.... Congratulations, you've finished! Take a well earned rest, and start planning your approach to literary agencies ( see earlier posts for information on this ).
There will no doubt be those who say that such an approach as mine stifles impulsive creativity, the spark of true genius etc etc. It doesn't - those sparks still arrive, and you can always find somewhere to put them in your story. The bottom line is that if you don't have at least some idea of what your story will be about and where it's going, you're making yourself vulnerable to writer's block. If your current, different method isn't working, give mine a try, or at least elements of it. You'll never know until you do....
Showing posts with label plotting. Show all posts
Showing posts with label plotting. Show all posts
Wednesday, July 20, 2011
Monday, April 11, 2011
ELIXIR
So, COVENANT is now completed, with all of the copy-editing done, acknowledgements and dedications fulfilled and cover artwork given a BIG thumbs up. Which means my focus is now entirely on book two, "Elixir".
It's quite a daunting prospect, given the attention lavished upon Covenant by my brilliant publishers Simon & Schuster. There are now expectations to live up to, a bar which has to be equalled or beaten, for if the publisher isn't duly impressed enough by book two then the reading public probably won't be either.
I've been hard at work despite everything that's been happening over the last few months ( see previous posts ), not being the type of person to rest on my laurels now that I've achieved one of those elusive publishing deals that allows me to write full-time. When I signed the deal, I'd already provided a one-page synopsis for books two and three to accompany Covenant, so I knew the subject matter at hand in advance. I've now almost reached the stage where Elixir is about ready to go to Simon & Schuster - probably about a month's more work to do. Book three, however, is still at the one-page synopsis stage: the deadline for the completed work is December this year (!)
So far I'm really happy with Elixir, and feel reasonably confident that S&S will love it too, but you can never be too sure about how a fresh pair of eyes will respond to a new work. Fingers crossed that the feedback will be mostly positive, and I can start looking at beginning the plotting process for book three, "Event Horizon". I've only 8 months to write the novel, but it's taken me just 6 to write Elixir... It's not easy to create a page turner at the same time as doing so much research into the relevant science, but when it comes together it's the best feeling in the world. Can't wait to see what people think!
P.S. I'm also developing a synopsis for books 4, 5 and 6. Great new ideas and a real sense that this series has a long future ahead of it!
It's quite a daunting prospect, given the attention lavished upon Covenant by my brilliant publishers Simon & Schuster. There are now expectations to live up to, a bar which has to be equalled or beaten, for if the publisher isn't duly impressed enough by book two then the reading public probably won't be either.
I've been hard at work despite everything that's been happening over the last few months ( see previous posts ), not being the type of person to rest on my laurels now that I've achieved one of those elusive publishing deals that allows me to write full-time. When I signed the deal, I'd already provided a one-page synopsis for books two and three to accompany Covenant, so I knew the subject matter at hand in advance. I've now almost reached the stage where Elixir is about ready to go to Simon & Schuster - probably about a month's more work to do. Book three, however, is still at the one-page synopsis stage: the deadline for the completed work is December this year (!)
So far I'm really happy with Elixir, and feel reasonably confident that S&S will love it too, but you can never be too sure about how a fresh pair of eyes will respond to a new work. Fingers crossed that the feedback will be mostly positive, and I can start looking at beginning the plotting process for book three, "Event Horizon". I've only 8 months to write the novel, but it's taken me just 6 to write Elixir... It's not easy to create a page turner at the same time as doing so much research into the relevant science, but when it comes together it's the best feeling in the world. Can't wait to see what people think!
P.S. I'm also developing a synopsis for books 4, 5 and 6. Great new ideas and a real sense that this series has a long future ahead of it!
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